/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#include <engine/e_config.h>
#include "dm.hpp"



GAMECONTROLLER_DM::GAMECONTROLLER_DM()
{
	if (config.dmod_gametype_custom == 0)
	gametype = "DDM";
	else
	gametype = config.dmod_gametype_custom_name;
}

void GAMECONTROLLER_DM::tick()
{
	do_player_score_wincheck();
	GAMECONTROLLER::tick();
}
